Table of Contents

Namespace CounterStrikeSharp.API.Modules.Utils

Classes

Angle

A Angle object represents 3D Euler angle, offset from the cardinal Z axis. Each angle contains three rotation values.

  • Xpitch +down/-up
  • Yyaw +left/-right
  • Zroll +right/-left
AttachmentHandle_t
CEntityHandle
CHandle<T>
CStrongHandle<T>
CTransform
CUtlStringToken
CWeakHandle<T>
ChatColors
EnumUtils
NetworkedString
PointerTo<T>
QAngle
Quaternion
Vector

A Vector object represents a line with a direction and length. Each vector contains three co-ordinates:

  • X+forward/-backward
  • Y+left/-right
  • Z+up/-down
Vector2D
Vector4D
WorldGroupId_t
matrix3x4_t

Structs

CEntityIndex

Enums

CsTeam
HudDestination
PlayerFlags