Class CCSPlayerPawn
- Namespace
- CounterStrikeSharp.API.Core
- Assembly
- CounterStrikeSharp.API.dll
public class CCSPlayerPawn : CCSPlayerPawnBase, IEquatable<CEntityInstance>
- Inheritance
-
CCSPlayerPawn
- Implements
- Inherited Members
Constructors
CCSPlayerPawn(nint)
public CCSPlayerPawn(nint pointer)
Parameters
pointer
nint
Properties
ActionTrackingServices
[SchemaMember("CCSPlayerPawn", "m_pActionTrackingServices")]
public CCSPlayer_ActionTrackingServices? ActionTrackingServices { get; }
Property Value
AimPunchAngle
[SchemaMember("CCSPlayerPawn", "m_aimPunchAngle")]
public QAngle AimPunchAngle { get; }
Property Value
AimPunchAngleVel
[SchemaMember("CCSPlayerPawn", "m_aimPunchAngleVel")]
public QAngle AimPunchAngleVel { get; }
Property Value
AimPunchCache
[SchemaMember("CCSPlayerPawn", "m_aimPunchCache")]
public NetworkedVector<QAngle> AimPunchCache { get; }
Property Value
AimPunchTickBase
[SchemaMember("CCSPlayerPawn", "m_aimPunchTickBase")]
public ref int AimPunchTickBase { get; }
Property Value
AimPunchTickFraction
[SchemaMember("CCSPlayerPawn", "m_aimPunchTickFraction")]
public ref float AimPunchTickFraction { get; }
Property Value
BulletServices
[SchemaMember("CCSPlayerPawn", "m_pBulletServices")]
public CCSPlayer_BulletServices? BulletServices { get; }
Property Value
BuyServices
[SchemaMember("CCSPlayerPawn", "m_pBuyServices")]
public CCSPlayer_BuyServices? BuyServices { get; }
Property Value
CharacterDefIndex
[SchemaMember("CCSPlayerPawn", "m_nCharacterDefIndex")]
public ref ushort CharacterDefIndex { get; }
Property Value
DamageReactServices
[SchemaMember("CCSPlayerPawn", "m_pDamageReactServices")]
public CCSPlayer_DamageReactServices? DamageReactServices { get; }
Property Value
DeathEyeAngles
[SchemaMember("CCSPlayerPawn", "m_qDeathEyeAngles")]
public QAngle DeathEyeAngles { get; }
Property Value
EconGloves
[SchemaMember("CCSPlayerPawn", "m_EconGloves")]
public CEconItemView EconGloves { get; }
Property Value
EconGlovesChanged
[SchemaMember("CCSPlayerPawn", "m_nEconGlovesChanged")]
public ref byte EconGlovesChanged { get; }
Property Value
HasFemaleVoice
[SchemaMember("CCSPlayerPawn", "m_bHasFemaleVoice")]
public ref bool HasFemaleVoice { get; }
Property Value
HealthShotBoostExpirationTime
[SchemaMember("CCSPlayerPawn", "m_flHealthShotBoostExpirationTime")]
public ref float HealthShotBoostExpirationTime { get; }
Property Value
HostageServices
[SchemaMember("CCSPlayerPawn", "m_pHostageServices")]
public CCSPlayer_HostageServices? HostageServices { get; }
Property Value
InBombZone
[SchemaMember("CCSPlayerPawn", "m_bInBombZone")]
public ref bool InBombZone { get; }
Property Value
InBuyZone
[SchemaMember("CCSPlayerPawn", "m_bInBuyZone")]
public ref bool InBuyZone { get; }
Property Value
InHostageRescueZone
[SchemaMember("CCSPlayerPawn", "m_bInHostageRescueZone")]
public ref bool InHostageRescueZone { get; }
Property Value
InHostageResetZone
[SchemaMember("CCSPlayerPawn", "m_bInHostageResetZone")]
public ref bool InHostageResetZone { get; }
Property Value
IsBuyMenuOpen
[SchemaMember("CCSPlayerPawn", "m_bIsBuyMenuOpen")]
public ref bool IsBuyMenuOpen { get; }
Property Value
Landseconds
[SchemaMember("CCSPlayerPawn", "m_flLandseconds")]
public ref float Landseconds { get; }
Property Value
LastHeadBoneTransformIsValid
[SchemaMember("CCSPlayerPawn", "m_bLastHeadBoneTransformIsValid")]
public ref bool LastHeadBoneTransformIsValid { get; }
Property Value
LastLandTime
[SchemaMember("CCSPlayerPawn", "m_lastLandTime")]
public ref float LastLandTime { get; }
Property Value
LastPlaceName
[SchemaMember("CCSPlayerPawn", "m_szLastPlaceName")]
public string LastPlaceName { get; set; }
Property Value
NextSprayDecalTime
[SchemaMember("CCSPlayerPawn", "m_flNextSprayDecalTime")]
public ref float NextSprayDecalTime { get; }
Property Value
NextSprayDecalTimeExpedited
[SchemaMember("CCSPlayerPawn", "m_bNextSprayDecalTimeExpedited")]
public ref bool NextSprayDecalTimeExpedited { get; }
Property Value
OnGroundLastTick
[SchemaMember("CCSPlayerPawn", "m_bOnGroundLastTick")]
public ref bool OnGroundLastTick { get; }
Property Value
PlayerLocked
[SchemaMember("CCSPlayerPawn", "m_iPlayerLocked")]
public ref int PlayerLocked { get; }
Property Value
PreviousModel
[SchemaMember("CCSPlayerPawn", "m_hPreviousModel")]
public CStrongHandle<InfoForResourceTypeCModel> PreviousModel { get; }
Property Value
RadioServices
[SchemaMember("CCSPlayerPawn", "m_pRadioServices")]
public CCSPlayer_RadioServices? RadioServices { get; }
Property Value
RagdollDamageBone
[SchemaMember("CCSPlayerPawn", "m_nRagdollDamageBone")]
public ref int RagdollDamageBone { get; }
Property Value
RagdollDamageForce
[SchemaMember("CCSPlayerPawn", "m_vRagdollDamageForce")]
public Vector RagdollDamageForce { get; }
Property Value
RagdollDamageHeadshot
[SchemaMember("CCSPlayerPawn", "m_bRagdollDamageHeadshot")]
public ref bool RagdollDamageHeadshot { get; }
Property Value
RagdollDamagePosition
[SchemaMember("CCSPlayerPawn", "m_vRagdollDamagePosition")]
public Vector RagdollDamagePosition { get; }
Property Value
RagdollDamageWeaponName
[SchemaMember("CCSPlayerPawn", "m_szRagdollDamageWeaponName")]
public string RagdollDamageWeaponName { get; set; }
Property Value
RagdollServerOrigin
[SchemaMember("CCSPlayerPawn", "m_vRagdollServerOrigin")]
public Vector RagdollServerOrigin { get; }
Property Value
RetakesHasDefuseKit
[SchemaMember("CCSPlayerPawn", "m_bRetakesHasDefuseKit")]
public ref bool RetakesHasDefuseKit { get; }
Property Value
RetakesMVPBoostExtraUtility
[SchemaMember("CCSPlayerPawn", "m_RetakesMVPBoostExtraUtility")]
public ref loadout_slot_t RetakesMVPBoostExtraUtility { get; }
Property Value
RetakesMVPBoostItem
[SchemaMember("CCSPlayerPawn", "m_iRetakesMVPBoostItem")]
public ref int RetakesMVPBoostItem { get; }
Property Value
RetakesMVPLastRound
[SchemaMember("CCSPlayerPawn", "m_bRetakesMVPLastRound")]
public ref bool RetakesMVPLastRound { get; }
Property Value
RetakesOffering
[SchemaMember("CCSPlayerPawn", "m_iRetakesOffering")]
public ref int RetakesOffering { get; }
Property Value
RetakesOfferingCard
[SchemaMember("CCSPlayerPawn", "m_iRetakesOfferingCard")]
public ref int RetakesOfferingCard { get; }
Property Value
SkipOneHeadConstraintUpdate
[SchemaMember("CCSPlayerPawn", "m_bSkipOneHeadConstraintUpdate")]
public ref bool SkipOneHeadConstraintUpdate { get; }
Property Value
StrVOPrefix
[SchemaMember("CCSPlayerPawn", "m_strVOPrefix")]
public string StrVOPrefix { get; set; }
Property Value
TimeOfLastInjury
[SchemaMember("CCSPlayerPawn", "m_flTimeOfLastInjury")]
public ref float TimeOfLastInjury { get; }
Property Value
WasInBuyZone
[SchemaMember("CCSPlayerPawn", "m_bWasInBuyZone")]
public ref bool WasInBuyZone { get; }
Property Value
WasInHostageRescueZone
[SchemaMember("CCSPlayerPawn", "m_bWasInHostageRescueZone")]
public ref bool WasInHostageRescueZone { get; }
Property Value
XLastHeadBoneTransform
[SchemaMember("CCSPlayerPawn", "m_xLastHeadBoneTransform")]
public CTransform XLastHeadBoneTransform { get; }
Property Value
Methods
Respawn()
Respawn player
[Obsolete("Use CCSPlayerController.Respawn() instead")]
public void Respawn()